OverrideStateFlags
Description
Overrides the State flag for this Snapshot.
You should only use this inside the SetupPlayerVisibility hook.
Should be used inside the HolyLib:PreCheckTransmit or SetupPlayerVisibility hook as else it will affect the next transmit of any player!
Only use the
engine argument if you know what your doingArguments
3boolean engine = false
If set to
true you can override the edict flags themselfs instead of just the state flags