gameserver.GetFreeClient
Description
Finds (or creates) a free client slot for the given address, this is the same lookup the engine performs internally whenever a new player connects.
Calling this function will not trigger the HolyLib:GetFreeClient hook, to prevent infinite recursion.
Arguments
3boolean noQueueLookup = false
If true, HolyLib's queue client fallback (see gameserver.GetFreeQueueClient) is skipped when the engine has no regular free client left