holylib_filesystem_splitgamepath
Description
If enabled, it will split each GAME path into multiple search paths, depending on it's contents.
Then when you try to find a file with the GAME search path, it will change the pathID to the content path.
Example:
File: cfg/game.cfg
Path: GAME
becomes:
File: cfg/game.cfg
Path: CONTENT_CONFIGS
This will reduce the amount of searchpaths it has to go through which improves performance.
Content paths:
materials/->CONTENT_MATERIALSmodels/->CONTENT_MODELSsound/->CONTENT_SOUNDSmaps/->CONTENT_MAPSresource/->CONTENT_RESOURCEscripts/->CONTENT_SCRIPTScfg/->CONTENT_CONFIGSgamemodes/->LUA_GAMEMODESlua/includes/->LUA_INCLUDES