steamworks
steamworks
This library adds a few functions related to steam.
Supports: Linux32 | Linux64
Methods
steamworks.Activate()
Starts/Activates the Steam Server.
steamworks.ForceActivate()
Calls the SV_InitGameServerSteam function to activate the steam server exactly like the engine does it.
Marks the given client as Authenticated even if they aren't.
string steamworks.GetGameServerSteamID( )
Returns the SteamID64 of the Game Server.
Throws a lua error if the Steam Server hasn't been created yet.
boolean steamworks.IsConnected( )
Returns true if the Steam Server is connected.
steamworks.Shutdown()
Shutdowns the Steam Server.